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ARGH! - Props environment Collection

This is a collection of environnmental props made by Rose and me on a student multiplayer video-game project called ARGH!, its about pirates ship fighting with cards !
We made those props in 3 months, while i made the 3D modelings, she made concept arts and texturing for the objects.
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The challenge on this project was to create a variety of objects with multiple themes (toxic like mushroom biomes, abyss biomes) and also creating 3D object that will be used in the contexte of a far away 3/4 top view camera angle, it was a fun experience !
I used Zbrush and maya for the modeling.
As for the small scene, we made them in Unreal engine
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Rose who i worked with and her post
https://www.artstation.com/danel_rose
https://www.artstation.com/artwork/G8WDn4

Collection of all the props, sort by biomes

Since the camera is far away, most object didn't needeed a high poly version, but some like the Large rocks, the abyssal rocks or the mushroom tree needed more details  given their size in game, here is a little compilation of all the high poly props

Since the camera is far away, most object didn't needeed a high poly version, but some like the Large rocks, the abyssal rocks or the mushroom tree needed more details given their size in game, here is a little compilation of all the high poly props

The Abyss Biome, filled with strange rocks and glowing corals

The Abyss Biome, filled with strange rocks and glowing corals

The Storm Biome, made out of the pieces left by those who have perished

The Storm Biome, made out of the pieces left by those who have perished

The Mushroom Biome, a zone infected by alk kind of mushroom

The Mushroom Biome, a zone infected by alk kind of mushroom

The Neutral Biome, massive rocks on the horizon !

The Neutral Biome, massive rocks on the horizon !